Interview with Theodora Kapsali, co-founder and COO of Spark Game Engine
Theodora Kapsalis at a local startup conference, in Greece. |
Audacious.
This may be the first adjective that can be given to Spark, one of
the game engine projects with broader scope I've ever seen, with a
focus in both 2D and 3D, using codes or not.
I
had the good fortune to talk by email with Theodora Kapsali, COO of this start up led by three Greek
entrepreneurs.
So
check it out, exclusively:
Who are the people behind the Spark Engine?
Aris
Kostakos – gamedev since his early teens. He's used many of the
game engines out there – check out the presentation he did where he
describes how it all happened (it's in Greek but we've added
subtitles so make sure you turn those on.
Athina
Founta – graphics designer for 10 years...she is our UI UX designer
and is also creating the free assets that we'll initially have
available in Spark.
Theodora
Kapsali – I have 8 years experience as a manager and I am
responsible for marketing and business side of Spark
How can Spark Engine help persons who want to create their first
game?
We'll
offer an easy to use drag and drop interface that is not
intimidating. Someone with little or no experience will be able to
create a game using behaviors. Check out some more details here.
What's most important is that if you get involved with our community
now, you will have opportunity to weigh in and influence Spark. For
example, we've come up with a UI that we believe is easy to use and
far less intimidating than other game engines, but you may not feel
the same way and have suggestions to make it easier. We are open to
suggestions and feedback from our community.
In what Spark engine is different from other programs for creating
games?
Our
ultimate goal is to make it less intimidating to make a game than it
is now. Making a game is a difficult task, there is no doubt about
it. But we feel there are ways to make it easier and more
approachable for those interested in the industry. The User
Interface is a big part of that as well as the technical functions we
will offer to give creators flexibility and many possibilities.
Another goal is to be able to help aspiring game developers to learn
to code, if they want to, through game creation. This will be more
obvious in a later release. Our primary goal is to release a first
version so that people can start creating and get their hands on
Spark.
See "Code or Not" at official site. |
What can be created using Spark Game Engine?
Any
game, 2D, 3D, multiplayer, single player, whatever the creator wants.
With the initial release that's coming up, you will be able to
create various 2D games using behaviors and on a regular basis there
will be updates so you can do more things with Spark. Multiplayer
and 3D will be added later on.
What are the basic knowledge that a person must have to create a game
using Spark Game Engine? Can somebody create something fantastic even
without knowing how to program?
Basic
knowledge would be the game idea and know what the mechanics of it
will be. The behaviors that someone can use are pretty self
explanatory, for example walk, run, speed, acceleration, etc. No
programming required with Spark...really nothing not a line.
When the final version of the Spark Engine will be available? There
are already some version for curious people?
If
you're interested in Spark, you can sign up to our newsletter so that
you're in the loop with our progress and when we release an initial
version that you can use. We've decided that we will no longer be
giving out any release dates to avoid disappointing, but we are
confident that a release is just around the corner as we are
currently polishing things up, implementing the UI and add many
behaviors you will be able to use.
Interface demo. |
Spark Game Engine is open source? People can give some contribution to the
project?
The
backend of Spark is not open source, however the editor is. It's
fully extensible and therefore you can change renderers, sound
system, multiplayer system, everything. The editor's code will be
released on GitHub shortly after we release.
Interview with Theodora Kapsali, co-founder and COO of Spark Game Engine
Reviewed by Enki Jr.
on
11.8.16
Rating:
Nenhum comentário